Week 4: Site Research

This week we started Project 2, Site Mapping: Threshold. We began the week with exploring the surrounding environment of our site, St Paul St Gallery Space 3. We walked across to Albert Park observing and recording sights, sounds, smells and textures. As we moved through Albert Park, a prominent feature that I noticed was how peaceful it was. It was almost a little capsule of serenity surrounded by trees protecting it from the outside hustle and bustle of the city. The trees created a visual and sound barrier around the park. I liked this concept of there being a moment of time captured in the middle of the fast pacing city.

On our way to the Park, we travelled across a bridge above Wellesley St. This really highlighted the intense amount of movement just around the university and the site. From a higher point of view and being above the flow of traffic emphasized the magnitude of traffic and also allowed me to get a better understanding of the foot traffic in the area too. As it is right next to the university, there is a large amount of consistent foot traffic up and down the pathways.

While at Albert Park, I did some sketches and took some pictures that I thought linked to my threshold I explored in my Project 1, the point between dreaming and reality. These were some of the images I collected during time at the park.

After spending some time at Albert Park, we moved back across the bridge onto Wellesley St. From here we spent some time travelling up the road towards our site, taking in the smells, sights and especially noises that surrounded us. Here are some images from moving up Wellesley St.

Once we reached the building we entered through the front into the main lobby. The lobby was a very odd space. Although it had high ceilings, the dim lighting made it feel almost enclosing. Once entering the lobby, it felt like I was stepping out of the rat race of the city and watching it from afar. The once loud noises of vehicles and people going past became muffled and this combined with the dark and stagnant feeling of the space created and eerie atmosphere. These are some of the images I collated from inside the lobby space.

After exploring the inside of the lobby, I ventured outside to explore some of the close up details of the building and entrance from the exterior. Here I discovered some of the history of the building and also started looking at it from different views. These are some of the images from the exterior of the Gallery.

Although a lot of my images are just visual representations of what I saw and experienced, a prominent feature I noticed was the intensity and flow of movement, not just of vehicles and people but the way everything in our surrounding environment moves and works in harmony. Even aspects that are abrupt can be peaceful in the way that they interact and work alongside other factors.

After exploring the environment and space surrounding our site, I did some research on Albert Park, the Te Ara Poutama building and other interesting features around St Paul Street Gallery Space 3.

It was in my studio and lecture where I learnt of the Waihorotiu Stream and the military tunnels below Albert Park. These amazed and interested me so I decided to do some further research into them. The Albert Park tunnels were constructed in 1942 as an air raid shelter for the day time population of Central Auckland as New Zealand was at risk of invasion during the second World War (The History, n.d., http://www.albertparktunnels.co.nz/the-history). The 3.5km tunnels could hold up to 22,000 people according to Adam Jacobson (Auckland Council backs proposal to reopen WWII air raid tunnels in Auckland’s CBD, March 2018, https://www.stuff.co.nz/auckland/local-news/central-leader/102012410/auckland-council-backs-proposal-to-reopen-wwii-air-raid-tunnels-in-aucklands-cbd) until they were closed off at the end of the war. Today, plans of reopening the tunnels for foot traffic have been proposed and there is a real possibility of these plans going ahead. This would create a new flow of life back into the tunnels and under our city. The proposed idea really excites me and I would love to be able to one day help redesign similar spaces and projects.

The Waihorotiu Stream was a big surprise to me. The idea that a stream that once existed in the center of our city is now running below our feet amazes me. I learnt that the stream was covered over when the city began to develop and become busier and Auckland was then built on top of it. The stream is the origin of life flow and movement for Auckland City. This is a map showing the Waihorotiu stream and the approximate shoreline of the 1840’s.

Douglas, C. (2019). What is an environment? [Course Notes]. Spatial Theory I.
Retrieved from https://blackboard.aut.ac.nz

Along with the map showing today’s underground waterflow, I also explored this map showing the waterflow in Auckland City’s now urban landscape after a heavy rainfall.

Douglas, C. (2019). What is an environment? [Course Notes]. Spatial Theory I.
Retrieved from https://blackboard.aut.ac.nz

The building in which our site is situated is part of the Auckland University of Technology City Campus. The page “History of AUT” featured on the official AUT website (https://www.aut.ac.nz/about/our-history) gave me a series of information about the history of all the campuses and where the original AUT began. The now Te Ara Poutama building was originally built between 1905 and 1906 as a part of the expansion of the Auckland Technical School. Upon opening this building, the institution changed its name to the Auckland Technical College and in 1913 the college was renamed the Seddon Memorial Technical College. At this point the only building on Wellesley St that was part of this institution was the Te Ara Poutama building. In 1963 the institution was renamed again to the Auckland Technical Institute (ATI), and as it grew further was pronounced the Auckland Institute of Technology (AIT) in 1989 which remained its name until it was formally announced a university in 2000 where it became AUT. I never realized the extent of AUT’s history until doing further research into it. The Te Ara Poutama building is the oldest building on campus and it amazes me that throughout its whole life it has been a part of educating the people of New Zealand.

Today the building is mainly home to Student Services and the Maori and Indigenous Development Faculty. What amazes me about this building is that for the past 113 years, this building has homed the brilliant and creative minds that wonder through its halls. I always considered AUT a new and modern university, and even though it is in many aspects, this revelation of the history of not only the Te Ara Poutama building but the University as a whole opens my eyes to the amazing triumphs AUT has achieved and makes me furthermore proud to be a student.

Te Ara Poutama Building on Wellesley Street in Auckland, New Zealand.

Week 3: Presentation

This week we presented our work from over the past three weeks. The presentation gave me the opportunity to explain my work and also get feed back on how it can be improved. From this, I have been able to start thinking about how I can develop my concept and project with the help of my pairs

Final Presentation for Concepts Project
A2 Drawing
A2 Photograph
Abstract

From the presentation, I have been able to identify where my project can be improved. In order to create more of a gentle a soft flowing effect with the suspended element of the wire, I should consider enlarging the model and giving it more height to allow the suspended wire to move more freely. This would create a better representation of the threshold between dream and reality.

In order to achieve this, I might start considering Es Devlin’s work to influence my own. Devlin’s designs are often large in scale and dramatic. Some of her designs are quite simple (like my own) but are made very effective with the use of scale to make them more dramatic. I feel as though that this might be a good direction to take my model in.

I also identified the lack of suspension in the photo. I was so focused on creating softness, distortion and shadow with the light in the photograph, that I forgot to include the essence of the suspension of the wire. Being able to identify these points really helpsme in developing my project into something better.

Week 3: Photographing

On the weekend I took about 70 atmospheric pictures of my final model. These were some of the best.

From here, I cut paper frames to help me select a zoomed in shot of one of the photos that best represented the essence I have been exploring in my A2 drawing and model.

After exploring different angles and view points, I decide on a photograph that I thought best represented the threshold between dream and reality.

I chose this image because it represented the state between sleep and awake where our dreams merge with our reality the best. Focusing in on this point of view allows the image to highlight the string. This shows how the harsh lines of reality are often fuzzy in this state which the frayed string shows. The view also allows us to see the floating and suspension of the string creating the sense of reality being suspended in a dream world.
The suspended wire in the image shows the flowing feeling throughout the model, a feeling we experience within this threshold.

The shadows are very prominent and important in this photograph. I used the afternoon light cast through a window to create the soft shadows in the background and a gentle and calming ambience. I wanted to create shadow that didn’t necessarily make sense in relation to the actual model. By creating shadow that didn’t replicate the model, the photo is able to add to the narrative of how reality is not always as it seems when we are suspended between sleep and awake.

The shadows created by the string show the distortion of reality made by dreams. These shadows also remind me of Peter Pan, how Peter’s shadow runs away from him and is often not tethered to him. This story is very similar to the narrative of my project, how Wendy and her brothers are caught in a state where they don’t know what is a dream and what is reality.

The harsh horizontal shadow to the left of the image is distorted and blurred as it travels behind the model. The plastic sheet creates the distortion of the shadow, much like the film/screen we look through when experiencing the point between or dreams and the reality around us. When waking up, there is no definite point where our dreams end and reality begins and this causes them to, only for a moment, merge together into one experience.

Week 2: Model Making

This week we focused on model making. We used the ideas and forms from our A2 drawings to inform the models we made. I have never done any model making before so I was a bit nervous as to how I would do in the exercise. We started with four small models, only having six minutes to do each one. This stressed me out but ut allowed me to generate some ideas in 3D form and it got me used to model making quickly.

I transferred the use of line into my models and also replicated the distortion between dream and reality (a defining aspect in my drawing) with the platic and fabric.

After, this model making, I arranged the pieces into a spectrum from Interior to Exterior. I found that my models were quite evenly spread over the spectrum. The point of this was to find the gaps we had missed and filled them. I was pleasently surprised that I had covered a broad spectrum when creating my models without consciously thinking about it.

Left to Right – Interior to Exterior

From here we created a fifth model that filled in the gap inthe interior to exterior spectrum. As my models were evenly spread, I decided to create a model that was an extreme of the interior point of the spectrum and another that was an extreme of the exterior point.

For the interior model, I used part of a pillow case to create an interior that wasn’t as transparent but still had a soft and flowing aspect. I also used the pillow case to highlight the sleep/awake threshold.

Interior Model

For the exterior model, I created a suspended piece. This form created less of an interior space in comparison to my other models which was my aim. Not being able to be held up by itself created less of an interior space, therfore expressing more exterior characteristics.

Exterior Model

From here I arranged my models on an axis made up of two spectrums: vertical – light to dark and horizontal – heavy to weightless. It was here that I found a gap in the dark and weightless section. This didn’t surpirse me because quite often these two terms contridict each other. To fill this gap, I then created a model that created a dark interior space using cardboard which gave it a dark atmosphere. To then create a weightless feeling, I implemented the suspended and hovering aspect with the wire.

Light/Dark and Heavy/Weightless Axis

With this exercise, I was able to create a broad series of models that still all linked to the main idea of my drawing, the threshold between sleep and awake. Although I don’t like the end result of all of these models, I am pleased with some of the ideas and aspects I was able to identify in these models that I can take with me to develop my idea.

One of my favourite aspects of these models was the suspension. This really replicated the feeling and idea that when we dream we are suspended within this infinite universe. Even though we may dream we are walking on the hard ground or sitting on a chair, we don’t actually feel it because we are suspended within the idea. When inside the dream, everything makes sense but when we wake up and look in from the outside, everything is distorted and unclear. The threshold between sleep and reality is the point in which we travel from the inside of our dream universe and into the real world. with the model making I began to realise that I wanted to focus more on the threshold between dream and reality when transitioning from asleep to awake.

Another aspect I really liked in these models was the use of plastic. I liked it because it could help create a space but didn’t visually block the space off from the outside world. The plastic allows you to look into the space through a screen that often distorts what is inside. The plastic is almost represents the screen we look through when we are at that in between stage of sleeping and being awake where reality is distorted by our dreams.

After creating these smaller models, I realised that I wanted to focus more specifically on the threshold between dreaming and reality. When I started designing my next, larger model, I thought more about representing this threshold while using the elements of my original models that I like as starting points.

First Large Model

This Model originally had a suspended curved wire (one used in the final model) hanging from the front of the structure but I had started developing this model further before I realised I hadn’t documented the model.

In this model, the string represents the certainty of reality. The way that the string is frayed and fuzzy shows how reality becomes unclear and blurry within the process between coming from a sleeping state into an awake state. The suspended wire (not shown in the image above) showed a flowing movement both in its shape and motion, creating the sense of serenity we often experience when dreaming. The plastic was a way to create an interior space without blocking it off from the world around it. It gives the view an opportunity to look through the window/screen and see the threshold between dreaming and awakening to reality. It blurs and distorts what is behind it creating the sense of confusion around reality due to a dreaming state.

Something that was noticed about this model was that it replicated the elements in my drawing but separated them. My drawing shows the layering of these elements and this model explores these elements separately. In order to develop this model, I wanted to remerge these elements in way that they worked together in harmony in a 3D form.

Final Model

For my final model, I layered all the main aspects of my previous model. I moved the suspended wire to the middle of the frame and surrounded it with string. To add to the weightless feel of the model, I tied the sting to clear nylon, making the string look like it is floating. By layering these aspects, it brings the model together and describes the narrative of the piece better.

Week 2: Spatial Designer Research

This week in Tutorial, we watched a YouTube clip about set designer Es Devlin and her work (https://www.youtube.com/watch?v=vH3-EHaE2o4&feature=youtu.be). Devlin does a lot of stage set design for some of the biggest pop stars in the world. I found this clip very interesting because stage set design for concerts was never something that I had really thought about before until now. Now having watched this video, stage set design for shows like concerts really interests me.

The way Devlin works on and approaches her projects and the way she talks about them so openly and proudly inspires me. Although this clip was only a short film, I noticed the way she worked and went about her projects.

Not only am I inspired by her and her work process, but I am also inspired by the work she has produced. I first looked at her stage set designs for concerts and I loved how they were interactive, taking the factor of how a person moves and interacts with a space to a new level. This is one of the elements that makes her work stand out and so memorable. I love ideas that are a little bit different and not the status quo; they stand out more and create more conversation.

Lorde – Coachella

Designed by Es Devlin

https://esdevlin.com/work/lorde-coachella

Another aspect I really admire about Devlin’s work is how dramatic it is. Not all of her work is complex, some of it is very simple but what emphasizes it is the dramatic scales she often uses.

The Weeknd – Coachella

Designed by Es Devlin

https://esdevlin.com/work/weeknd-coachella

Es Devlin also does a range of work for brands such as Louis Vuitton and Chanel but is most well known for her set designs for world-renowned pop stars.

At the moment, I am not sure how Devlin’s work can influence mine but having this knowledge about her and her work gives me the ability to look back and reference her work further down the line. Being able to identify spatial designers that inspire me will help inform my ideas as I work through my own design process.

Week 1: Reading

This Week I read an extract from the book The Lure of the Local by Lucy Lippard. Although this was an assigned reading, I quite enjoyed the piece and it made me begin to question and think about what a space really is and what it’s constructed of.

In this piece, Lippard questions the meaning behind space and place and the labels we give to describe them. “Around here,” she writes, provoking the question of what is meant by this. I get a sense that “Around here” describes the familiarity of a place to its inhabitant; a place of common use. “Around here” is familiar whereas “Out there” is the unknown.  

When Lippard writes about how a “place can be peopled by ghosts more real than living inhabitants,” I feel that she is describing how the atmosphere and feeling that is given off by a place is not necessarily due to the people that inhabit it, but that the memories and history of the place can often create a stronger, more noticeable presence. This is one of my favourite lines in this piece because its not only poetic but is also thought provoking and carries a lot of meaning with it. 

A question is brought up by Lippard, writing “if place is defined by memory, but no one who remembers is left to bring these memories to the surface, does a place become noplace, or only a landscape?” This interests me because it creates the idea that a place is created by its own memories and history, not the memories of those who inhabit it. This made me realise that a place’s memories can often be a defining factor in the atmosphere of a place.  

I enjoyed this reading because it made me question how we, as humans, look at space in a visual way and made me realise how much more there is to spaces and how many factors there are to a space without us consciously knowing it. I like how this piece made me question myself and created a realisation for me that now allows me to look at spaces in different ways. I can now see how the atmosphere of a space plays a massive part and how this is created through familiarity, memories and history of both the inhabitants and the place itself. I now have a better understanding of what makes a space a space.

Week 1: Conceptual Drawings

We started the week with some initial introductory drawings. Our aim was to investigate the threshold between sleep and awake in a 2D visual form. We were asked to create a series of blind and awake drawings. These blind drawings are drawings done within a few minutes with your eyes closed and the awake drawings with your eyes open. This slightly terrified me because I like to have control over what I am drawing and am a bit of a perfectionist. Although difficult at the beginning, this exercise allowed me to loosen up, have more of an open mind and gave me a new way to take creativity from within myself.

Top – Threshold between Light/Dark (Blind Drawing)

Bottom – Threshold between Open/Close (Awake Drawing)


Top – Threshold between Movement/Stationary (Blind Drawing)

Bottom – Threshold between Horizontal/Vertical (Awake Drawing)

I was pleasantly surprised by some of the drawings I produced, especially with my eyes closed and in such a short time frame. It forced me to not overthink what I was doing and just jump in which I often find difficult.

These drawings were the base for my ideas for my A2 drawing I completed at the end of the week. I began to refine my initial drawings and take aspects from them that I like and that worked well with sleep/awake threshold concept. Here I did a number of smaller drawings that communicated my ideas more clearly.

Collection of ideas based of original initial drawings – A4

Each of these drawings highlight one or two more specific thresholds that are linked to the sleep/awake concept.

From here, I combined my ideas and created a draft and then final for my A2 drawing. Luckily all my ideas were closely linked so it wasn’t too had to combine my separate ideas to work in harmony in one piece.

A4 draft of final drawing
Final A2 Drawing

With this final, I identified all of the ideas and thresholds that came together in the one piece and then explained how each one was shown and created in this 2D drawing and how I see the piece through my own eyes and perspective.

Threshold between:

Dream/Certainty:

  • Blurred vertical lines (in and out of sleep – the blur between reality and dreams)
  • Dark = Certainty of surroundings/reality
  • Light = Dream state

Open/Close:

  • Blurred vertical lines (opening and closing of eyes when waking up – in between sleep and awake)
  • Dark suggests the harshness of reality when opening 
  • Light suggests the soft and comforting feeling of closing eyes

Horizontal/Vertical & Heavy/ Weightless:

  • Soft curved horizontal gradient line is linked to the horizontal positioning of a human sleeping and the weightlessness experienced when in this state (soft, gentle and light)
  • Dark harsh vertical lines are linked to the awakening of a human and them standing upright once out of bed. The dark lines relate to the heaviness and weight felt by one when getting out of bed in contrast to the almost weightless feeling of being asleep.
  • These two cross over, creating the threshold.

I was surprised by the amount of creativity I produced this week and that I was happy with my end result.