This week I finalized and solved the problems I was facing with my refreshment area and the far end of the basement. I was really struggling with design with the rounded columns and utilizing the space the best way possible. I was also unsure of where to position my refreshment area concept. I cam up with the idea to produce a fake wall at the far end of the space and create cubby holes as storage and a dry seating area. With this I was able to place my refreshment area idea on this fake wall with the cubbies and keep the flow and unity of the space. This design also allowed me to include another bath, this one heated, as I had space and had already provided a dry seating area.

Stage 1 – Initial Concept 
Stage 2 – Development 
Stage 3 – Final Design
I had explored previously in my initial concepts both dry and wet seating areas but this design allows me to do both without crowding the space. I did want a space where occupants could sit and look into the forest through the opening and the smaller, heated, seated bath allows this. It is also in the ground so the experience of this bath is more immersive in the context of the forest.
For the piping in the refreshment area, I have decided to use copper. I feel that this gives off a more natural, organic finish and, because the piping is a large design feature, it also allows it to stand out. After some research, I also found out that 90% of copper is recyclable which is an important point in the sense that my design is considerate of the surrounding environmental impacts. I want the piping to be made from recycled copper to create that further link between the integration of urban and nature.




































